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  Presentation  Aaron Marcus
 
  Thyra Rauch
  Jason Huang
  Doreen Lorenzo
  Aaron Marcus
  Cortney Johnson
  Gordon Bruce
  Jeremy Ashley
  Lance Wyman
  Prof.Masaaki Kurosu
  Hong Ji
  Leo Liu
  Nanxiang Sheng
  Prof.Patrick Rau
  Yu Guo
  Anne Kaikkonen
  Dr.Baihong Chen
  Bo Yang
  Christina Li
  Dennis Poon
  Douglas Wang
  Genjun Ye
  Henry Been-Lirn Duh
  Ian Lee
  Jeffey Veen
  Jianmin Zhang
  Ji-Ye Mao
  Jie Liu
  Jon Innes
  Jonathan Li
  Jong Kwan Yoon
  Kevin S.Lee
  Nigel Bevan
  Ning Xiao
  Patrick W. Jordan
  Paul Sherman
  Richard Douglas
  Sam Ng
  Yoshinori Mizuno
  Zhiyong Fu
  Workshop
  Aga Bojko
  Alex Zhu
  Amit Pande
  Angela Fan
  Becky Sundling
  Chen Zhao
  Daniel Szuc
  David Williams
  Deepa Bachu
  Der-Jang Yu
  Dong Yang
  Fan Li
  Gavin S. Lew
  Grace Lin
  Jeff Zhu
  Julian Richards
  Kevin Schmidt
  Liam Friedland
  Liya Zheng
  Long Jiao
  Manhai Li
  Michael Liu
  Qiong Wu
  Rachael Piekarski
  Rachael Piekarski
  Ravi Chhatpar
  Rebecca Richkus
  Ricky Xu
  Rokey Zhang
  Dr.Rong Tao
  Dr.Ronggang Zhou
  San Tong
  Sara Makarenko
  Wei Zhu
  Xiaoyu Chen
  Yifei Xu
  Yishan Guo
  Zhihao Li
  Zhonghua Chen

Mr. Marcus is the founder and President of Aaron Marcus and Associates, Inc. (AM+A). A graduate in physics from Princeton University and in graphic design from Yale University, in 1967 he became the world's first graphic designer to be involved fulltime in computer graphics. In the 1970s he programmed a prototype desktop publishing page layout application for the Picturephone (tm) at AT&T Bell Labs, programmed virtual reality spaces while a faculty member at Princeton University, and directed an international team of visual communicators as a Research Fellow at the East-West Center in Honolulu. In the early 1980s he was a Staff Scientist at Lawrence Berkeley Laboratory in Berkeley, founded AM+A, and began research as a Co-Principal Investigator of a project funded by the US Department of Defense's Advanced Research Projects Agency (DARPA). In 1992, he received the National Computer Graphics Association's annual award for contributions to industry.? He was the keynote speaker for ACM/SIGGRAPH 1980,? the organizer and chair of the opening plenary panel for ACM/SIGCHI 1999, and the closing keynote plenary speaker for UPA 2005, the Usability Professional's Association's? annual conference. In 2006, he was co-nominated as an AIGA Fellow for 2007 by the AIGA Cross-Cultural Design Center. He is the Editor-in-Chief of User Experience (UX), Editor of Information Design Journal, and is a regular columnist of Interactions. He is also on the Editorial Boards of Visible Language, Universal Access Journal, and the International Journal of Human-Computer Interaction.

Mr. Marcus has written over 200 articles; written/co-written? five books, including (with Ron Baecker) Human Factors and Typography for More Readable Programs (1990), Graphic Design for Electronic Documents and User Interfaces (1992), and The Cross-GUI Handbook for Multiplatform User Interface Design (1994) all published by Addison-Wesley; and contributed chapters/case studies to five handbooks of user-interface design, information appliances, and culture. Mr. Marcus focuses his attention on the Web and wireless communication, mobile devices, helping the industry to learn about good user-interface and information-visualization design, providing guidelines for globalization/localization,? the challenges of? "baby faces" (small displays for consumer information appliances) of ubiquitous devices, and cross-cultural communication.? Mr. Marcus has published, lectured, tutored, and consulted internationally for more than 35 years and has been an invited keynote/plenary speaker at conferences internationally. He is a visionary thinker, designer, and writer, well-respected in international professional communities, with connections throughout the Web, user interface, human factors, graphic design, and publishing industries.

Presentation:
Mobile User-Interface Design and Cross-Cultural Trends

Workshop:
Cross-Cultural User Experience Design for Mobile User Interfaces

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